I've run an issue that has become very annoying. Occasionally when I try to open a file, I immediately get "Maya has stopped working" and the file seems to be corrupt. I try to go back to other incremental saves but they get the same error and they will not open.
I thought I had narrowed it down to removing the rig from a skinned object, without detaching the skin first. But I can't replicate the error in a simple scene. It only happens when I try to remove a complicated limb rig, which is making it difficult to track down the problem.
It's annoying because whatever I'm doing is not immediately noticeable, and I can work for hours, even saving multiple versions, without realizing anything is wrong. Only when I close the scene and open it again do I get the error.
I should note that this exact same process of removing the limb rigs worked fine in Maya 2013, and only causes this issue now that we use 2016.