IK hip joint flip
I'm not sure why the hip joint at top of ik chain is flipping at certain angles, but since there are no keys on the joint itself, I can't use the euler filter. Anyway to overcome this? It drives other joints, so I could wedge in some intermediate attribute that gets keyed on/off to compensate for the flip, but that's a sad solve. Any better ideas?
Left hip, primary axis is X, Z pointing +Z.
I am not exactly sure what the problem is but here are a couple of suggestions to consider.
jointOrient
on the knee joint?Probably your joint orient is messed up. How about uploading just the joints with flipped problem ik chain for us to disect? :)